General:
Illumian
ECL 6
Str 6 (-4) Dex 15 (10) Con 13 (5) Int 18 (13) wis 8 (-4) cha 16 (7) (+1 lvl dex, +1 Int/con/dex/cha item)
AC 17 (4 chain, 3 dex, +1 overcoat,)
Fort [1d20+11] Ref [1d20+5] Will [1d20+8]
Base attack +4
Progression
1. Factotum 1 // Archivist 1: +2 all saves
2. Factotum 2 // Archivist 2 : +2 will/fort, +1 Ref
3. Factotum 3 // Archivist 3: +1 will/fort
4. Cloistered Cleric 1 // Ordained Champion 1: +2 will/fort, +1 ref
5. Prestige paladin 1 // Crusader 1: +3 fort, +3 will
Feats
Free: (Travel, War, Knowledge, Elf) Travel Devotion, Knowledge Devotion, Weapon Focus Steam Magnum, Point Blank Shot, Extend Spell
Background: Quicken Spell
Flaws (Vulnerable, Murky Eyed): Dragonfire Inspiration, Font of Inspiration
1. Rapid Shot
Otyugh Hole) Divine Metamagic Quicken
Heward's Hall) Psicrytal Affinity
3. Obtain Familiar
5. Sword of the Arcane Order
Skills: Bardic Knowledge +2 (+2 cloistered) 48 of 61 skills
*Knack (Str) ** (2): Climb [1d20+1+8] Jump [1d20+1+8]
*Knack (Dex) ** (7): Acrobatics [1d20+1+12], Disable Device [1d20+1+12], Escape Artist [1d20+1+12], Fly [1d20+1+12], Ride [1d20+1+12], Sleight of Hand [1d20+1+12], and Stealth [1d20+1+12]
*Knack (Con) ** (1) Concen [1d20+1+7]
*Knack (Int) ** (30) : Craft (Firearms) [1d20+1+11] Knowledge (Arcana, Dungeon, Local, Nature, Planes, Religion) [1d20+4+13] (4*6) Knowledge Devotion (+ Skill Trick) [1d20+18], Knowledge (Engineer, Geography, History, Nobility) [1d20+1+13] (4), Linguistics [1d20+1+11]
*Knack (Wis) ** (8): Heal [1d20+1+5], Perception [1d20+5+5], Sense Motive [1d20+1+5], and Survival [1d20+1+5]
*Knack (Cha) ** (11) : Bluff [1d20+1+11], Diplomacy [1d20+1+11], Disguise [1d20+1+11], Handle Animal [1d20+1+11], Intimidate [1d20+1+11], Perform [1d20+1+11], and Use Magic Device [1d20+5+11]
Skill tricks (2): Collector of Stories: +5 knowledge check to identify
*Lang(0): Common, Abyssal, Aquan, Auran, Draconic, Giant, Goblin,, Ignan, Sylvan, Terran, Undercommon,
(Not known) Celestial, Dwarven, Elven, Gnome, Halfling, Infernal, Drow, Drow Handsign, Xeph, Gnoll
Class/Race
*Regalia of the Hero (1/day): Grant an ally a +5 insight to save, attack or skill check as an immediate action.
*Inspire Courage with Smite Attempts.
Bardic Music 12 rds….4+cha
*Inspire Courage (Standard) +4 hit/dmg or Dragonfire Inspiration (Standard) +4d6 fire dmg
*Travel Devotion (Swift) Gain movement as a swift action every round.
Knowledge Devotion [1d20+19] with skill trick
15 or below +1
16–25 +2
26–30 +3
31–35 +4
36 or higher +5
3 base attack 3 dex 4 inspire -4 rapid/2 weapon
Explodes on 3<br>Viola Gun [1d20+6] Dmg [4d3+4] + FIRE [4d6]<br>Viola Gun [1d20+6] Dmg [4d3+4] + FIRE [4d6]<br>Viola Gun [1d20+6] Dmg [4d3+4] + FIRE [4d6]
Feats:
Flaw (Murky Eyed, Vulnerable): Magical Artisan,
1. Rapid Shot
3. Exotic: Steam Magnum
Otyugh Hole)
5. Two weapon Fighting
(3 base +3 size + 3 dex +2 weapon)
<br>Crystal Gun [1d20+11] Dmg [3d4]<br>Crystal Gun [1d20+11] Dmg [3d4]
Rapid/Two weapon/Inspired
<br>Crystal Gun [1d20+11] Dmg [3d4+4]<br>Crystal Gun [1d20+11] Dmg [3d4+4]<br>Crystal Gun [1d20+11] Dmg [3d4+4]
Rapid/Two weapon/Inspired/Dragonfire
Explodes on 3! <br>Crystal Gun [1d20+11] Dmg [4d3+4] + FIRE [4d6]<br>Crystal Gun [1d20+11] Dmg [4d3+4] + FIRE [4d6]<br>Crystal Gun [1d20+11] Dmg [4d3+4] + FIRE [4d6]
+Pointblank
Explodes on 3! <br>Crystal Gun [1d20+12] Dmg [4d3+5] + FIRE [4d6]<br>Crystal Gun [1d20+12] Dmg [4d3+5] + FIRE [4d6]<br>Crystal Gun [1d20+12] Dmg [4d3+5] + FIRE [4d6]
9500 gp
-540 gp Badge of Valor (Crafted, normally 1800 gp) Perform Oratory rank 1, Bard (Factor 0.3x)* (used to reduce costs)
-600 gp Helm of Tactics (Crafted, 2000 gp) - see above
-1013.33 gp Steam Magnum (233.33 gp) + Medium Bayonet (30 gp) + Magnum Grip (50 gp) Masterwork (300 gp) + Least Crystal of Return (300 gp) + Wand Chamber (100 gp)
-1013.33 gp Steam Magnum (233.33 gp) + Medium Bayonet (30 gp) + Magnum Grip (50 gp) Masterwork (300 gp) + Least Crystal of Return (300 gp) + Wand Chamber (100 gp)
-983.33 gp Steam Magnum (233.33 gp) + Magnum Grip (50 gp) Masterwork (300 gp) + Least Crystal of Return (300 gp) + Wand Chamber (100 gp) on Psicrystal
-983.33 gp Steam Magnum (233.33 gp) + Magnum Grip (50 gp) Masterwork (300 gp) + Least Crystal of Return (300 gp) + Wand Chamber (100 gp) on Psicrystal
-1100 gp Mithral Chain Shirt
-2 gp Cold Iron Bullets [20]
-20 gp Silver Bullets [40]
-?? Overcoat, +1 AC
-840 gp +1 Int, Hat of Disguise
-300 gp vest or resistance +1
-540 gp Hand of Glory* (Base 1800 gp)
-660 gp +1 Gloves of Dexterity + Travel's Cloak
904.68 gp left
-10 gp cold iron bullets [100]
-900 gp Crown of the white raven on psicrystal, White Raven Tactics
-100 gp Natural Long Horn (+1 atk/dmg to inspire, but -1 to save)